Role
Technical Artist & Environment Builder
Tool
Unreal Engine, Blender, Substance Painter, Adobe Premiere Pro
Project Overview
A Distant Slumber is a real-time cinematic experience that blends dreamcore aesthetics with interactive storytelling. Built in Unreal Engine, it uses dynamic lighting, material transitions, and ambient worldbuilding to explore themes of solitude and memory. The project invites viewers into a surreal, emotionally resonant space where environment becomes narrative.
Harvard VIS 2475 Fortress of Solitude
#unreal_engine #real_time_rendering #dreamcore #interactive_environment #cinematic_design #emotional_space #memory_and_place #digital_storytelling #creative_technology #immersive_experience